![]() ![]() ![]() ![]() However, do not expect an open world like Elden Ring, instead, Wo Long: Fallen Dynasty will be structured in different levels like the Nioh series. If it is along the lines of something like the Nemesis system in Shadow of War, players best be on their guard. The balance between strength changes whenever someone dies,” Yamagiwa explained. You gain something by defeating a strong enemy, but the same can be said for when an enemy kills the player. “We wanted to create a type of strategism with adversity as its theme. The use of Chinese martial arts figure heavily in that process, and it is hoped that this will “create an experience like no other.” Another important element of Wo Long‘s gameplay is that of a morale system, which can affect both player and enemy. As such, the teams needed to come up with more ways to differentiate the game from those that came before it. But Koei Tecmo has actually never made a dark fantasy version of the Three Kingdoms setting,” development producer Masaaki Yamagiwa said.įans can expect to see everything on a much larger scale compared to previous titles made by the studios, and with that comes increased challenges and demands. By merging Team Ninja’s action with Koei Tecmo’s most popular setting, you could say that Wo Long shares DNA from both sides. “While the Three Kingdoms period is iconic for Koei Tecmo, Team Ninja itself has never tackled it before. Although the setting has changed from feudal Japan to that of the Three Kingdoms period in China, the same gameplay DNA will hold true, albeit with some new flourishes. ![]()
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